The latest and biggest 3D games often seem to have a problem with stuttering. Ask around and finger of blame often points to shader compilation. But why, and what can be done about it?
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from TechSpot https://ift.tt/XAVx9Er
The latest and biggest 3D games often seem to have a problem with stuttering. Ask around and finger of blame often points to shader compilation. But why, and what can be done about it?
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